Author: dfmines

Cryptocurrency News and Public Mining Pools

We are about the same amount of days since the 2020 halving as when Bitcoin reached its December 2017 all time high after the 2016 halving

The 2016 halving occurred on 10th July. Bitcoin reached its ATH for that cycle (of a little under $20k) on December 17th 2017. That was 17 months and 7 days after the halving. The most recent having occurred on 11th May 2020. That was 17 months and 7 days ago. So we are now at…
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Analysis of UST (TerraUSD) | Algo Stablecoin on Terra

We provide over 100+ FREE crypto articles on our SubStack! 😀 (Link on our profile) ​ TLDR: It can be said that Terra is making a smart development in the process of building and developing its ecosystem. By offering a stablecoin, which has a very good anchoring mechanism thanks to a reasonable incentive, good stability,…
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Global esports team Ninjas in Pyjamas partners with Zilliqa and enters the cryptoverse 🔥

submitted by /u/Blockchainsapiens [link] [comments]

Cardano is overhyped and the tech behind it isn’t that good

This isn’t a shit post, bear with me and use the link at the bottom for proof of my reasoning. I’m going to keep this short because the link I’m providing will help shed light on the topic, but essentially there is this belief that Cardano is going to kill Ethereum and dramatically change the…
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Epic welcomes blockchain games but don't expect any Fortnite NFTs

Epic Games is open to blockchain game developers, but the company has no NFT plans.

New York businesses ask governor to deny permits for crypto mining

Crypto mining’s environmental impact continues to raise concerns with regulators and businesses alike.

All-time high weekly close — 5 things to watch in Bitcoin this week

An exciting week begins with Bitcoin back challenging all-time highs and ETFs seeing a potential U.S. launch.

The entire crypto market cap hits at an all-time high of $2.6 trillion.

submitted by /u/RossoneriEA [link] [comments]

Demole is Taking NFT Gaming Beyond the Blockchain

The proliferation of consumer-grade PC hardware and smartphones pushed the global gaming industry to a valuation of $300 billion in 2021, making video games a more popular form of entertainment than the American film industry. Running parallel to this rise in the popularity of gaming is the explosion of the decentralized finance (DeFi) market, and more recently, the emergence of gamefi, a revolution in blockchain-based gaming which adds an economic spin to what has till now been mere entertainment. The exclusivity of non-fungible token technology makes NFTs a solid foundation upon which to build unique, bespoke player experiences. However, bridging the gap between a novel, emerging technology and the existing global gaming industry has, until now, proven to be a difficult task. Introducing Defi Monster Legends Demole is the first 3D role-playing game based on NFT technology in the world and operates on a play-to-earn basis. It pits player-characters against one another in a PvP environment and pulls together a range of popular gaming mechanics prevalent in triple-A games, such as campaign storylines, resource crafting, arena battles, progressive upgrades, boss battles, a player-operated item marketplace, and more. Recognizing that the global gaming industry exploded largely due to the popularity of smartphone gaming, Demole expands the traditionally PC-based NFT gaming sector into the mobile arena. Demole, which functions as an acronym for Defi Monster Legends, threatens to be the first project to bridge the $300 billion gap between blockchain gaming and its non-blockchain counterparts, thanks to both its mobile focus and an ability to let players earn money as they play. Countering the Gaming Industry’s Underhand Tactics Major video-game publishers have in recent years doubled-down on their tactic of forcing players to pay for game content that would previously have shipped with the base game as standard. Rather than play-to-earn, major developers instead install a pay-to-play mechanism, where certain content is only available to those willing to pay extra. This sales tactic is frequently indistinguishable from gambling, as witnessed with the now normalized loot-box phenomena – a trend which seems doubly pernicious when one considers that its targets are usually children. Blockchain-based NFT gaming has threatened to democratize and liberate gaming culture from these profiteering tactics, however, its failure to meet the graphical and gameplay standards of the existing gaming market has thus far halted its spread. RPG meets BSC Demole aims to connect the traditional gaming market with that of the blockchain-based NFT space by offering the range of features the average gamer has come to expect. Along with graphical fidelity and mobile compatibility, this includes a rich storyline on par with popular modern games, in-game communication, diverse content and missions, and the inclusion of one of the most popular genres in gaming today: RPGs. Built on the cryptocurrency space’s DeFi home, Binance Smart Chain (BSC), Demole offers players a low barrier to entry and modest gas fees for in-game activities. What’s more, its burning and revenue sharing model means it’s not just gamers who can benefit from Demole and its native $DMLG token. Regularly scheduled token burns boost the value of the native token, allowing passive holders to benefit from the popularity of the game. Holders can also opt to stake their tokens to accumulate passive returns. The team behind Demole has long and varied histories in mobile gaming, blockchain development, and marketing and finance. The development of Demole is overseen by four different teams of specialists, dividing up responsibilities between blockchain developers, digital game artists, a marketing team, and a finance team. This specialization of responsibilities, along with its play-to-earn model – and a willingness to aim higher than the NFT space alone – is what the Demole team hopes will push the mobile RPG into the hands of eager gamers worldwide, whether they’re blockchain enthusiasts or not.  

RTX3080 after changing pads I can reach 2000 MEM but gpu temp increased 4c (normal?)

submitted by /u/Exchange_Fantastic [link] [comments]