A Proposed Model for a True Utility Token: Fixing the Broken Creator Gig Economy

Hey r/ethereum, I've been designing a system to solve a problem that affects a huge part of the creative world: the current gig economy for creators is slow, expensive, and built on trust in powerful middlemen. Brands struggle to manage large-scale influencer campaigns, and individual creators often wait months to get paid, losing a significant cut along the way. I initially posted this on the more niche, developer-focused r/ethdev to get some deep technical feedback. To get a much broader perspective on the real-world challenges, I'm bringing the conversation here. The Proposed Solution (A Two-Part System): 1. The Engine: A Decentralized Bounty Board An on-chain marketplace where anyone can post a creative gig (a paid review, a logo design, a video edit, etc.) for a global pool of talent. 2. The Fuel: The $RESONANCE Utility Token This is the core of the model, designed to make the engine trustless. The token is not for speculation; it's a necessary mechanical component with three specific jobs: Trustless Escrow: Brands fund bounties with the token, and a smart contract holds it, guaranteeing automatic and instant payment to the creator upon completion. Community Governance: The token is used to vote on the platform's rules and treasury, making it a community-owned utility, not a for-profit corporation. Staking for Reputation: Users (both brands and creators) can stake the token to establish a reputation score, which acts as a security deposit to prevent spam and signal commitment. The Key Insight: The bounty board is just another freelance site without the token providing trustless escrow. The token is a useless asset without the bounty board giving it a constant, tangible job to do. This symbiotic relationship is designed to create a self-sustaining economic loop where the token's value is directly tied to the platform's usage, not market hype. I'm looking for feedback on the biggest non-technical hurdles to adoption. What are the major user experience (UX) challenges, marketing pitfalls, or community-building problems a project like this would face in the real world?
submitted by /u/ConclusionPrevious79
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